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Darkest dungeon modded classes script
Darkest dungeon modded classes script










The plan is for the trousers to be a dull muted drab olive green with the tunic being a more faded palid colour. The cloak and hood will change to a dull dark rgey with hints of bottle green (if I can pull it off). The hair will change to match the party portrait I demonstrated in a previous post.

darkest dungeon modded classes script

This was just me blowing off a bit of steam after a frustrating session of not being able to quite get the intimidate sprite look the way I wanted to yet. I should simply be focussing on the intimidate and defend sprites for now. Obviously affliction and virtue screens are a long way off. Mostly it will simply be a case of removing the spiked shoulder plates and possibly adding the leper’s cloak. The affliction screen will also involve fairly minimal editing of the vestal version. I wouldn’t mind some feedback on the virtue concept. The pommel would need to be rotated to be seen at an angle instead of simply being side on. For this quick piece of fun I simply scaled up the sword from one of the smaller imaged. The idea is for her left hand to be holding whatever the lantern dangling from her belt ends up looking like with her right hand being firmly on her sword hilt. The virtue file is just a quick knock up.

darkest dungeon modded classes script

Hopefully the first one should give a rough idea of what I’m aiming for now. I’ll probably end up reworking these quite a bit. I’m not particularly happy with either of these. I’ve blocked in some basic stuff (and you can see how I lazily shove stuff on top of each other). Since I received my medicine yesterday, today I can present a couple of disappointing work in progress shots.












Darkest dungeon modded classes script